Vocations
You pick your vocation when you create a character, and it cannot be changed later. Every vocation starts with its own kit and receives a full set of gear as level rewards, so the real choice is how you want to play. Pick a card to see the details.
Knight → Elite Knight
Stand in front, soak up the hits and hit back hard with sword, axe or club. Your starter pack lets you try all three: a steel axe in hand, a scimitar and a daramanian mace in the backpack. Keep the one you like, throw the rest away.
Starter kit: Leopard armor, soldier helmet, plate legs, dwarven shield, steel axe, scimitar, daramanian mace
Per level
- Tankiest vocation: most health and capacity, and health regenerates fastest
- Simple and forgiving: no ammunition, easy to solo with, a good first character
- Melee only: you take every hit, so health potions are your main cost
- Mana regs slowly, so you have less room for spells than the other vocations
Signature spells
- Berserk
Exori - Fierce Berserk
Exori gran - Groundshaker
Exori mas - Wound Cleansing
Exura ico - Blood Rage
Utito tempo

Your full starter kit rewards set
Level up and the gear comes to you. Every piece below is handed over as a reward while you hunt, with potions (from level 15) and crystal coins in your backpack on the way.
Scarf
Warrior helmet

Backpack
Crown shield
Zaoan armor

Weapon
Crystal ring
Zaoan legs
Magic lightwand
Paladin → Royal Paladin
Keep your distance and let spears, bolts and holy magic do the talking. Fast, flexible and the best hunter for a group that needs damage from the second row. Thrown weapons and ammunition never run out.
Starter kit: Ranger's cloak, iron helmet, plate legs, dwarven shield, one spear (thrown weapons never run out)
Per level
- Pretty tanky and can dish out crazy damage, especially in PvE
- Good at a bit of everything: solo, in a group, near or far. Spears and ammunition never run out
- Jack of all trades, master of none: the knight tanks more and the sorcerer hits harder
- Fragile when monsters reach you, so keep your distance and use the terrain
Signature spells
- Ethereal Spear
Exori con - Divine Missile
Exori san - Divine Caldera
Exevo mas san - Sharpshooter
Utito tempo san - Divine Healing
Exura san

Your full starter kit rewards set
Level up and the gear comes to you. Every piece below is handed over as a reward while you hunt, with potions (from level 15) and crystal coins in your backpack on the way.
Scarf
Crown helmet

Backpack
Guardian shield
Paladin armor
Spear
Crystal ring
Crown legs
Magic lightwand
Sorcerer → Master Sorcerer
Glass cannon with the biggest area spells in the game. Burn whole rooms, zap what is left and never stand in melee. Great mana pool, fragile body.
Starter kit: Spirit cloak, mage hat, brass legs, dwarven shield, wand of vortex
Per level
- Best damage dealer in the game, clears whole rooms with area spells
- Big mana pool that regs fast
- Very low health and capacity: one big pull can get you killed
- Less versatile than the druid: no healing or support spells, so you can do less than a druid when you are not blasting
Signature spells
- Energy Strike
Exori vis - Fire Wave
Exevo flam hur - Hell's Core
Exevo gran mas flam - Rage of the Skies
Exevo gran mas vis - Magic Shield
Utamo vita

Your full starter kit rewards set
Level up and the gear comes to you. Every piece below is handed over as a reward while you hunt, with potions (from level 15) and crystal coins in your backpack on the way.
Scarf
Hat of the mad

Backpack
Spellbook of enlightenment
Focus cape
Wand of inferno
Crystal ring
Blue legs
Magic lightwand
Druid → Elder Druid
Every team wants one: the best healer, plus ice and earth magic for the hunt. Heal your friends, freeze the room and keep everyone alive a little longer.
Starter kit: Spirit cloak, mage hat, brass legs, dwarven shield, snakebite rod
Per level
- Nearly as much damage as a sorcerer, plus the most support spells in the game
- Best healer, and Paralyze is the most important PvP spell in the game
- Very low health and capacity: you cannot take hits
- Fewer attack spells than a sorcerer, but you have support spells to make up for it
Signature spells
- Intense Healing
Exura gran - Heal Friend
Exura sio - Paralyze
Adana ani - Mass Healing
Exura gran mas res - Eternal Winter
Exevo gran mas frigo

Your full starter kit rewards set
Level up and the gear comes to you. Every piece below is handed over as a reward while you hunt, with potions (from level 15) and crystal coins in your backpack on the way.
Scarf
Hat of the mad

Backpack
Spellbook of enlightenment
Focus cape
Hailstorm rod
Crystal ring
Blue legs
Magic lightwand
Side by side
| Vocation | Promotion | Style | Health | Mana | Capacity |
|---|---|---|---|---|---|
| Knight | Elite Knight | Melee · Frontline | 15 | 5 | 25 |
| Paladin | Royal Paladin | Distance · Flexible | 10 | 15 | 20 |
| Sorcerer | Master Sorcerer | Magic · Area damage | 5 | 30 | 10 |
| Druid | Elder Druid | Healing · Support | 5 | 30 | 10 |
Health, mana and capacity are gained per level.
